Welcome!



Welcome!

My name is Ken. I live in the states and currently available for full time in-house positions for visual development in games, film, and animation. I'm also open to freelance work. Feel free to contact me at:

e-mail: ken_is_the_man@hotmail.com

Web: http://cargocollective.com/kentanart

Thanks for stopping by!

Cheers.

Friday, November 1, 2013

Experimenting with Brushes

One of my first time really going into foliage brushes for a painting.
 

Wednesday, October 30, 2013

Spitpaint

Here are some 30 min paintings for the daily Spitpaint group on facebook. Great way to flush out ideas and see if there are any worth going into a finish painting. Topics here are Undead giant, twin blades, and Carnival for the dead.  You can see these images on my facebook page too.

https://www.facebook.com/artofkentan



Wednesday, August 7, 2013

Value comp environment sketch

Trying out a new technique of producing value comps. Selecting shapes with the Lasso tool and shifting values to create depth, light and shadow. Really forces you to be confident in light and shadow placement, as well as thinking clearly the direction of planes on objects. 


Monday, July 29, 2013

Bog environment illustration for the the game "legend of Hart's Hollow". Legend of Hart's Hollow won the recent Global Game Jam.

http://vimeo.com/65119861

http://globalgamejam.org/2013/legend-harts-hollow





Tuesday, July 16, 2013

Shade designs


The Shade designs for the the game "The legend of Hart's Hollow". The Legend of Hart's Hollow won the recent Global Game Jam.

http://vimeo.com/65119861

http://globalgamejam.org/2013/legend-harts-hollow









Monday, June 3, 2013

Environment color comps for mobile game.


Level design

Isometric view of a stage for mobile game concept. Drawn entirely in Photoshop with a 4 pixel brush. Took about 3 days from sketch to finish.